Sunday, February 26, 2017

Capstone Part 18: Sprint Planning

We spent this class period sprint planning, which we're going to have to do a lot of since it's a huge project.  Our PO wants to make sure that we get everything planned correctly.  I wrote up the entire Art Bible of the game during  this part of the project, which can be read here.


Above is an early concept for a tank.  It's an exploration of more "vertical" tanks, but ultimately it would just be too out of place for our game.  It only has one tread to balance on and looks more like a factory.  Maybe it can be reintroduced later in development.

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