We did an exercise today where we came up with all the possible features that would go into this game. It was everything from the high concept of platforming to a single floor tile. We were then given Monopoly money to assign what each of us thought the value of that feature was. The highest was the concept of movement as a basic need with a score of 3161.
After we returned from that, we immediately got into planning for the first sprint with three teams. Two were designing two arctic levels, while my team was completely animating the Crusher. Our first sprint begins next week.
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