Friday, May 12, 2017

Capstone Part 25: Menu Ideas

I worked on menu concepts for the main menu, and to a greater extent, the look of the UI for the entire game.  This first concept was inspired by WWII battle plans, like the player was looking down at them as a general.  Where you actually select the map and game mode is just a translucent black box, which seems more professional to me.


The second concept is based on a as if you were looking at the side of the tank.  it has picture taped to the side and crossed out tanks painted on.


The final concept, and the one that was chosen, is simply a image with a black box on the side.  It's simple, but you want it be simple.  A menu that is gaudy will distract from the rest of the game.



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