I finished Lerpz early so I pretty much worked on stuff from other classes. I'm sort of glad that I already knew how to do Lerpz, because it really cut down on time and allowed me to help others who are new to the Lerpz experience.
In general reflection, I don't think Lerpz was that good of an introduction to the Unity interface. It doesn't really ease you into Unity development so much as it pushes you into the deep end. It may seem like I want to dumb this down, but I think they should at least point out where everything on the interface is before you dive is head first. The tutorial itself was way too long and it doesn't expressly teach you how to code, seeming to favor that you just copy and paste the code.
Lerpz was just a long, tedious, confusing grind and I wouldn't recommend it to first time Unity developers.
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