Monday, December 7, 2015
Alternalien Development Part 16: What I Learned is Gaming School Is...
I've learned a great deal over the course of this semester, and I like to think that I've also become a better person. During the first few weeks of class, as my team can testify by, I was a real prick. I was controlling, egotistical, and a perfectionist. But I think I've learned to set aside my ego and my desire to be the best, and let someone else take the spotlight. It's not easy getting over yourself, but you can be confident in your work without being arrogant. I don't know everything, but at least I know I'm still learning.
Wednesday, December 2, 2015
Alternalien Development Part 15: The Intro Part 2
Continuing from yesterday, I worked on finishing the intro sequence. Most of my time was used animating the crashing ship as it flies past the camera, but I also have it revealing the title on its final pass. After around 3 hours of work, this is what I had to show:
While not the most visually stunning thing in the game, it's still perhaps some of my better work, and will probably be the last thing I add to the build.
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