Wednesday, January 28, 2015

Lerpz 2: Fistful of Lerpz

I have come to the end of my journey with Lerpz, and what an adventure it was.  The programming challenges, the missing particle effects, all served my understanding of the ways of Unity.  Though I'm still not sure if this tutorial was used to get familiar with the interface of Unity, or if it was to get us ready for making a 3D game.


Perhaps I'll never truly understand the way pf Lerpz completely, I'm just glad it's finally over.

Monday, January 26, 2015

Lerpz 2: The Lerpening

Last week I started learning how to make Lerpz again.  It has certainly become easier the second time around, but still no less tedious.  Though, I have started likening it to the Hero's Journey (the classic plot line that illustrates commonalities and tropes from epic literature across the globe).  At the beginning  of last semester, I was but the humble apprentice, slowly learning to overcome the mountain of trials that was Lerpz.  Having conquered the villain, I have become the master.  I now pass my knowledge to the next generation of Production students, teaching them in the ways of Unity; little do I expect for them to teach me.

"And when you gaze long into an abyss the abyss also gazes into you."
- Friedrich Niezsche on Lerpz